Unity GDC Project

This was project was created with in 24 hours on behalf of Glasgow Caledonian University for Unity themselves. They wanted to showcase what students were capable of doing with their software. With the final submission being used at their stand at the Game Developers Conference 2012.

I created this project in conjunction with 4 other people; 3 3D modelers and 1 other programmer. I was responsible for creating and implementing the following aspects:

  • Day / Night Cycle
  • God Rays
  • Creating the Terrain

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