Physics Shooter

The physics shooter was a little toy project of mine as I wanted to create so I could mess around with NVidia’s PhysX SDK. The PhysX SDK is used with DirectX 9 where once you press the space bar, box’s fall from the sky. If you left click on them with the mouse pointer, the boxes should fire backwards. If they collide with another box then they should bounce off each other accordingly.

The program is limited in scope as I just wanted to see what it was like to work with.

To run this project you will need both the NVidia PhysX SDK and DirectX SDK.

The source code is located here.

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s